‘Mass Effect: Andromeda’ Multiplayer Issues: Gamers Can’t Join Online Matches, iPv6 Routers Unsupported Still

By Ben Lindon , Updated May 02, 2017 01:31 PM EDT

"Mass Effect: Andromeda" developer and publisher may have rolled out the game even before it was fully polished. Apparently, the game has been plagued with a few facial animation issues and frame rate bugs. On the other hand, EA may not fix the inconsistent multiplayer connectivity issue within the game.

"Mass Effect: Andromeda" Was Not Yet Ready To Launch

"Mass Effect: Andromeda" took half a decade and millions of dollars to develop. However, the game delivers in critical comparison to its original trilogy. "Mass Effect: Andromeda" currently scores an average of 73.3 on Metacritic. By comparison, the original game scored an average of 88.3.

Apparently, both Bioware and EA are aware of the multiplayer issues within "Mass Effect: Andromeda." Last month, Bioware took to Twitter to promise fans continued support for the game. Later, the 1.05 patch was launched that balanced weapons and enemy types and overpowered the melee attack.

However, as to the multiplayer issues, the "Mass Effect: Andromeda" developer is yet to hint of a fix in the future. Furthermore, the game also does not support the latest version of internet communications protocol or the IPv6. Hence, gamers on IPv6 routers are unable to connect to online matches. This includes Xbox One players as the console is designed for IPv6.

Apparently, with no way to alleviate the connectivity issues for their multiplayer service, "Mass Effect: Andromeda" may suffer a steep dive in the online community, Scholarly Gamers reported. It should be noted that egregious issues with multiplayer features have also been a problem in other AAA games. "Watch Dogs 2", "For Honor" and "Battlefield 4," among others also had to deal with similar issues.

SAM's Memory Triggers Unlocked

In other news, "Mass Effect: Andromeda" gamers may note that Ryder's father had locked some parts of SAM's memory array enabling SAM to recall certain information. Hence, Ryder Family secrets place gamers on the task of unlocking these parts of SAM's memory to complete the mission. Note that memory triggers to complete Ryder Family Secrets is scattered around the main planets, USGamer.net reported.

"Mass Effect: Andromeda" gamers should note that all Eos memory trigger locations are easily located by finding their locations on the game map. As for the Harval memory triggers, the first is marked on the map while the other two have been located in "A Dying Planet" mission. With the Elaaden memory triggers, the three may be located from south to north moving from the Elaaden entry point.


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