'Minecraft' PS3 News: Patch 1.06 Adds New Texture & Skin Packs, Multitude Of Fixes

By Luke Caulfield , Updated May 29, 2014 03:31 PM EDT

While the Xbox 360 edition of Minecraft is all set to get its own pack of Halo content, developer 4J has just hit the PS3 version with Patch 1.06, which adds in its own share of texture and skin packs, as well as a wide array of fixes for some issues that have been troubling players.

Amazon UK Lists Minecraft for PS Vita, Hinting at Rapid Release

The complete list of changes and additions the patch brings can be seen below courtesy, of the Minecraft Forum:

Change log for Patch 1.06 - May 28th 2014  

An American "Invasion" Wrecks Minecraft's Complete Recreation of Denmark

- Added Candy Texture Pack
- Added Natural Texture Pack
- Added Skin Pack 2
- Added Battle & Beasts Skin Pack 2

- More voice chat fixes.
- Fix for players going invisible after death (on respawning).
- Fix for players going invisible when two players go through a nether gate at the same time.
- Fix for players sometimes being invisible after teleporting until either they move, or the player that sees them as invisible moves.
- Fix for Noteblock pitch being wrong - more noticeable when chords are played.
- Fix for Mobs dying in walls (happens for baby mobs after they become adults).
- Fix for chunks not loading in maps - tends to be specific seeds.
- Fixed streaming music not playing after a playing CD has been ejected from a jukebox
- Fix for player being able to attach Signs to the Chest with a block placed above it.
- Fix for player being able to breed wild Ocelots.
- Fix for player being able to breed Ocelot with Cat.
- Fix for tame wolves being removed if no players were near them when they were angry.
- Fix for Potion of Night Vision corrupts the game's UI while player is falling into the Void in the End.
- Fix for the damage decals flickering and/or not present if players are not close to each other in Survival Mode in a local splitscreen game.
- Fix for damage decals not displaying in splitscreen if the secondary player is 30 + blocks away from the primary player
- Fixed lava drip particles being too dark/black
- Fix for sitting wolves (or stationary entities) not being immediately visible if a remote player spawns next to them, or spawns far away and quickly heads towards them
- Fix for Leather Armour not displaying the enchantment glow.
- Fix for Enchanted item in hand effect being wrong.
- Fix for blocks placed at Y 128 being black on top.

© 2020 Game & Guide All rights reserved. Do not reproduce without permission.

Join the Conversation

Real Time Analytics