'The Witcher 3' Latest News & Updates: Patch 1.3 Release Details & Notes; First Half 2016 Profits Driven By 'Wild Hunt'

By V Doctor , Updated Aug 30, 2016 05:38 AM EDT
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A major "The Witcher 3" patch is arriving on Aug. 30, 2016, which will feature several adjustments, features and fixes for the hit RPG. CD Projekt Red announced that "The Witcher 3" Patch 1.3 will arrive with the Game of the Year/Complete Edition. Players who purchase the new version of the title will find the update pre-loaded, so they no longer have to install it.

"The Witcher 3" Patch 1.3 is reportedly not the biggest for the game, although it provides a number of highly anticipated improvements and fixes. The new patch gives dwarf banker Vimme Vivaldi a fresh look, although it is still uncertain whether the character will also have new abilities. "The Witcher 3" update addresses one problem where a couple of NPCs in the "Without a Trace" quest deemed impossible to beat.

GameSpot revealed that new fixes for "The Witcher 3" solved an issue where oil descriptions were not removed from swords and an issue where it was impossible to acquire particular dye recipes. It also fixed an issue that made it possible to skip the whole second stage of the Eredin fight. An issue where a silver sword was required to make the Mastercrafted Legendary Griffin Steel Sword was also addressed. "The Witcher 3" update also made the Rabid Rock Trolls near the Dun Tynne crossroads slight less rabid on the "Just the Story" difficulty level.

The new "The Witcher 3" update also provided a GUI fix for an issue where it was possible to put a skill in a mutation slot of a different color. More GUI fixes were introduced for an issue in craftable items having incorrect level requirements and issues that affect the dismantling of mutagens in bulk in the alchemy lab. "The Witcher 3" update also addressed Steam controller issues and added PlayStation controller prompt icons.

Gaming Bolt reported that CD Projekt Red presented that the first half of 2016 financial results yielded $82.7 million in net revenue and $35 million in profit. Compared to the $133 million in net revenue and $61.2 million in profit at around the same time last year, the numbers are actually deemed by the game developer as high.

"Blood and Wine," the second expansion of "The Witcher 3," generated most of the sales from January to June 30, 2016. The "The Witcher 3" developer continues to enjoy huge sales from the popularity of its third expansion, "Wild Hunt."

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