‘Mass Effect: Andromeda’ Release Date, News & Update: Galaxy Map Returns, New Screenshots Show Nomad Vehicle, Scanning Feature, Combat Abilities & More!

By Maui , Updated Nov 10, 2016 07:35 PM EST
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BioWare recently released the "Mass Effect: Andromeda" game's official cinematic trailer at the previously held N7 Day event. BioWare also made some announcements about the game, but several fans even had more questions after the N7 Day. Luckily, Mac Walters, the creative director of "Mass Effect: Andromeda," answered 101 rapid-fire questions from the Game Informers interview.

Mac Walters stated in the interview that the "Mass Effect: Andromeda" will have a 30fps display but only on some platforms. More powerful PC will run the game at a higher frame rate. Walters also stated that the galaxy map would be having its comeback but it will be totally different from the previous "Mass Effect" games.

According to a report from GameSpot, there is still no official announcement from BioWare regarding the next game title that would follow "Mass Effect: Andromeda." But, the developer is sure that it would not start a new game trilogy. The game is already scheduled to have its official launch this spring for the platforms PlayStation 4, PC, and Xbox One. "Mass Effect: Andromeda" might not be playable for the new Nintendo Switch. Several rumors claim that the exact release date would be on March 21, 2017.

There are also three new "Mass Effect: Andromeda" screenshots that were part of Game Informers month-long of exclusive coverage on the game. The new screenshots have shown new Nomad vehicle, scanning and combat abilities for the game.

The new vehicle Nomad of "Mass Effect: Andromeda" is just like the Mako from the first "Mass Effect" game. The only difference the two vehicles have is that Nomad doesn't have any offensive weaponry and it has better controls compared to Mako. To see the different screenshots, click here.

The scanning feature is a big part of a player's progression in "Mass Effect: Andromeda." The scanning feature also enables the player to scan objects like lifeforms and technology. The information that was being scanned will fill out the player's codex and gives them more info on the world.

According to Gematsu, the main protagonist of the game Ryder can learn any ability that is not locked into a single progression tree. This feature from is very unique to Ryder as the Pathfinder; other party members fill more traditional roles. Stay tuned to Game & Guide to know more about "Mass Effect: Andromeda."

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