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Injustice: Gods Among Us DLC character review - Zod

With Zod releasing only this past Tuesday as the latest DLC fighter for Injustice: Gods Among Us, some of you non-season pass holders may not have decided about whether or not the madman may be worth the moolah. So we've done our best to dissect the General, so you can see what he's like before you decide to plunk down five bucks now, or save it for whatever else NeatherRealm is planning for the future.

Whatever you may or may not know about Zod from his appearance in the DC comics actually comes as a benefit the first time you either play as, or against the Kryptonian General Zod. Not so much his backstory, but his personality. A military man, Zod knows his tactics, and he's not shy about being deceptive.

The first thing you'll notice about Zod is his appearance. He's relatively small in stature, which belies the fact that he's actually a powerhouse who boasts the same powers as Superman. Just from looking at him, it's hard to think that he's just as, if not stronger than any of the game's other brutes, like Grundy, Bane, or Doomsday. For someone so small, you think he'd be a little quicker, but he moves like the other heavy hitters, a bit on the slower side. He keeps his hands behind his back, leaving himself looking open, and cocky. You're never quite sure if he's going to attack low or high, or with a punch or a kick.

Like most evil villains, Zod sports a henchman to help him out when need be, that same wraith creature that likes to take a bite out of your shoulder when you're sent flying through the Phantom Zone in Superman's Fortress of Solitude. Playing as Zod, summoning the wraith is a great way to keep enemies on the defensive, or add a few extra hits to a combo.

He doesn't rely nearly as much on his super powers granted to him by Earth's yellow sun as his Kryptonian counterpart, opting instead for hi-tech weaponry. He can pull out a Kryptonian rifle or pistol to blast opponents, whether he's on the ground or in the air. The pistol fires a lot quicker, making it harder to avoid, but doesn't inflict as much damage as the rifle. The pistol also excels at keeping a juggle combo going when the opponent is out of reach. When he does use his super powers, its for either setting up a trap like with his heat vision blast, or for up close and personal attacks. The vision blast is a particularly brutal technique, as it can be timed to explode when you like (with a limit), to set up juggle combos, or hit enemies while they're down.

In the right hands, Zod can be just as effective and brutal as he is in the comics and movies. You can see a video of him in action below.

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