Leaks n' spoilers: Diablo 3 expansion, Reaper of Souls, data mined

If you were saving up for tickets to BlizzCon just so you could learn more about Diablo III's upcoming expansion, Reaper of Souls, put the credit card back in your wallet and close the sales window. Intrepid Diablo fans over at...ahem...DiabloFans, have managed to pull damn near everything there is to know about the expansion from an internal testing version. So here's your fair warning - SPOILERS AHEAD.

There's a wealth of information that the miners have snagged, and it would be unfair just to copy and paste everything, especially since it seems to be an ongoing development, and the number of threads explaining all the changes and additions is mind boggling, and to be frank, would take just too much time. However, the least we can do is highlight what the expansion has to offer. But as this is from an early build, you can't take what's been found thus far as a guarantee that it will make it into the final version of the expansion. A release date hasn't been given, so there's still plenty of time left for Blizard to make alterations. That being said, let the bullet points commence:

New bosses and models
* New bosses added go by the names of Adria, Malthael, and Urzael. Adria seems to have taken a few fashion cues from StarCraft's own Kerrigan, sporting a shapely figure, bladed "wings," and a very form fitting costume, which is actually just a single strand of fabric that wraps around her multiple times. Urzael is far more brutish, and sports heavily armored shoulders, wrists, and legs, while his face is left open with a bright, molten glow. Other models include a new crossbow weapon, and various other enemy types, all of which you can see here.

Crusader Abilities (subject to change)
* Heavenly Strength - You can wield a 2-handed weapon in your main hand while holding a Shield in your offhand. / Your maximum movement speed is reduced by 10%.
* Vigilant - Increase Life regeneration by 413. / Increase total Life regeneration by 3%. / Reduce all non-Physical damage taken by 2%.
* Wrathful - Gain 5% Wrath regeneration for 3 seconds when you block.
* Holy Cause - Increase the amount of Holy damage on your weapon by 10%. / The proc effect of Holy weapons is increased by 10%.
* Sweep Attack - Cost: 25 Wrath / Sweep a mystical flail in a wide arc through enemies 20 yards before you, dealing 230% weapon damage to all enemies caught in the arc.
     - Magnetic Arc - Enemies hit by the attack will also catch on fire for 50% weapon damage over 5 seconds.
     - Holy Shock - Enemies hit by the sweep attack have a 20% chance to be tripped, stunning them for 5 seconds.
* Laws of Justice - Cooldown: 30 seconds / Active: Recite a Law, granting you and your allies 900 All Resistances for 5 seconds. / Passive: Whenever you block, there is a chance you and your allies resistances will increase by 300 for 5 seconds.
* Steed Charge - Cooldown: 15 seconds / You are picked up by magical steed, allowing you to ride through enemies without being noticed or blocked for 3 seconds.
* Bombardment - Cooldown: 60 seconds / Call in an assault from afar, raining balls of burning pitch and stone onto enemies around you, dealing 400% weapon damage. The bombardment continues on randomly targeted monsters nearby for the next -22 seconds.
* Tar Pit - Instead of hurling burning balls of pitch, the carcasses of dead and diseased animals (cows) are thrown. When they land, their poisoned parts are scattered across the battlefield, leaving the area poisoned for a 5 seconds doing 250% weapon damage per second.
* Mine Field - A timed bomb is thrown on the battlefield which will explode after 5 seconds dealing 250% weapon damage in a holy cross formation.
* Laws of Hope - Cooldown: 30 seconds / Active: Recite a Law, increasing resource regeneration for you and your allies by 20% for 5 seconds. / Passive: Whenever you pick up a health globe, you and your allies' resource regeneration rate will be increased by 10% for 5 seconds.
* Bird of Prey - Cost: 25 Wrath / Active: Order the Gyrfalcon to enrage, increasing the damage it deals for a short time. / Passive: Summon a Mystical Gyrfalcon to fight by your side.
     - Flock / Active: The Gyrfalcon and his flock swarm the targeted location, dealing 20% weapon damage to all enemies within 15 yards.
     - Boon
     - Staggering Cry / Active: The Gyrfalcon emits a piercing shriek, stunning all enemies between it and the targeted location for 3 seconds.

Et cetera
* Other additions include new game modes like adventure, bounty, loot runs, challenges, devil's hand, and more. See here for something more thorough.
* More Paragon bonuses are coming, but that's still being worked out
* There's also artisan backstories, more lore journals, level areas, and enchanting options,. Last but not least, there's also an astonishing 103 brand new objectives and quests for existing acts, and the new Act 5.

The data mining is still ongoing, and DiabloFans is updating the thread as more new things are uncovered.

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