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Battlefield 4 could arrive with Kinect-integrated head tracking for Xbox 360, One

While we all gear up to bring home upcoming shooters like Battlefield 4 and Call of Duty: Ghosts upon release, a few may wonder about the prospects of the games' possible integration for Kinect. Now it seems like DICE is ready to give an answer.

DICE Producer Daniel Matros was recently discussing the probability of introducing head tracking in Battlefield 4 with the help of Kinect for all Xbox consoles, current and next-gen, telling Xbox 360 Achievements, "That sort of thing is something we're still discovering and messing around with, but right now we're mainly just focused on shipping the game."

As Matros said, with Battlefield 4 due out in a bit more than a month from now, and no information until this late in the schedule, it would be a serious error to expect Kinect integration to be part of the game on release. But as a possible addition later on?

"Once we've done that [shipped], and got the game into players' hands, we'll see what we can do in terms of adding all the extra fluff.”

“We don't want to do something just because we can do it or because it looks cool. It needs to be worthwhile, it needs to work and it needs to be accessible; people need to know that they're investing in this because it's going to make the Battlefield experience better. Really it comes down to everything we do having to make sense."

Additionally, on asked whether every map present in multiplayer will have its own 'levolution' moment equivalent to collapsing skyscrapers, Matros confirmed this to be the case.

“We kind of spoilt the world by showing a skyscraper coming down, how do you top that? But, yeah, when the dam breaks and all hell breaks loose that's really cool, too. There's another moment with a big satellite dish in the sky, and the satellite bowl crashes and breaks the whole thing,” he stated.

Matros also confirmed that the team has added all these extra moments in every map not only just to make them look good, but to change the way players experience the map. “A levee can be broken to flood a whole city, which means the vehicles change from tanks to boats - that kind of thing really changes the gameplay...The opposing team is now not the only thing that you need to watch out for, you really need to stay aware of how the environment is changing and reacting to what players do.”

Battlefield 4 is scheduled to release for PlayStation 3, Xbox 360 and PC on Oct. 29 in North America and Nov. 1 in Europe, with versions for PS4 and Xbox One arriving in Q4 2013.

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