Battlefield 4 on PC: Day-One Update Adds Improvements, Fixes

By Prarthito Maity , Updated Oct 31, 2013 09:41 AM EDT

With the day-one update for the new Battlefield 4 title from DICE already pushed out, the company claims to have made a number of additions and improvements to the game on PC. Now, as per the new changelog released for the update, it seems like a number of fixes have indeed arrived that looks to counter any bugs and issues related to the both single-player and multiplayer aspect of the game.

As revealed by the changelog, the new update for the PC version of the game fixes a certain issue that caused a memory leak, removes the Cancel button for missions that have already finished, and makes “Play Now” for Squad Deathmatch and Domination to work as intended. As expected, the patch will be auto-downloaded from Battlelog the next time the player logs in.

Check below for the complete changelog for the Battlelog update:


- “Misc” is now showed as the last, not first, category for Dog Tags
- Added a profanity filter when saving clan tags
- Added game manuals for various languages and platforms
- Implemented a new look and behavior for all popups, so they look better
- Implemented custom style for checkboxes and radio buttons
- Made the “Set Active Kit” button in Loadout bigger and more touch-friendly
- Made the emblem bigger on Home and Profile pages
- Names for awards and unlocks are now displayed directly in Battle Reports
- Polish when showing Battlepacks items, so they are more aligned, and also made the boost image bigger
- Various improvements for the PC in-game Battlelog
- We now show the criteria for unlocking the SP Assignments
- We now show your custom emblem on the Soldier page in the mobile app
- You can now choose to use the system language in the Battlelog tablet app
- You can now click on feed event for completed SP levels to see the stats and progression for that user


- Fixed an issue for Battle Reports, where the selected soldier wasn’t marked in the scoreboard
- Fixed an issue in Loadout, where the info button couldn’t be clicked in IE9
- Fixed an issue that caused a memory leak
- Fixed an issue where completed SP levels would sometimes show multiple times in the feed
- Fixed an issue where deeplinking for dog tags and weapons from Battlepacks didn’t always work
- Fixed an issue where navigating away from and back to BattleScreen would break the map
- Fixed an issue where not all stats populated in the in-game Battlelog Soldier tab
- Fixed an issue where the Battle Reports overview page wouldn’t show correctly if you didn’t have any favorite Battle Reports
- Fixed an issue where the Missions tab in the PC in-game Battlelog didn’t load correctly
- Fixed an issue where the New Player flow would show several times for console soldiers
- Fixed an issue where the New User Experience would show several times for console soldiers
- Fixed an issue where the share popup for Battle Reports was cut-off on Android tablets
- Fixed an issue where you couldn’t click the notification icons in the header with BattleScreen open on tablet
- Fixed it so the Punkbuster Needed popup links to the correct Punkbuster page
- Fixed some flickering on iOS6 and iOS5 for the tablet app
- Many other small fixes and issues addressed
- Play Now for Squad Deathmatch and Domination now works as intended
- Removed some Server Browser filter options that weren’t actually supported, and fixed other filters that didn’t work as intended
- Removed the Cancel button for finished Missions
- Report button is now shown for users, comments, forum posts etc. in the tablet app
- Show tag before name on the Dog Tags, so it is displayed as we do it in-game
- Various fixes for opening Battlepacks on Battlelog
- Various fixes for the PC in-game Battlelog
- Various fixes for the popup dialogues
- Various fixes for the Unified Game Manager
- We now should the right cursor, when hovering your soldier portrait in Settings

Battlefield 4 released for PlayStation 3, Xbox 360 and PC on Oct. 29 in North America and will be arriving on Nov. 1 in Europe, with versions for PS4 and Xbox One arriving in Q4 2013.

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