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Oddworld: Munch's Oddysee HD Gets Updated

Trophy Problems, Menu Glitches, and Audio Effects Fixed in New Update for Oddworld: Munch's Oddysee HD

It's been well over a year since the HD revamp of Oddworld: Munch's Oddysee first released on the PlayStation 3, and the team at Just Add Water is still endeavoring to make sure the game is firing on all cylinders. Definitely commendable.

The developer announced today that an update is now available for the game, aiming to smooth out a few gameplay issues here and there. A press release had the update's full list of changes, which you can check out below:

- Fixed menu movie being blank just after exit
- Enabled fade for gamespeak UI screens and fixed button images not fading correctly
- Added fixed sound effects (removed clicking)
- Added new slate screen image (removed Sobe Vendo)
- Fixed potential crash getting renderer when application has already been removed
- Fixed crash in actor pools (were not getting deleted between levels leading to bad pointers)
- Added support for tweaking water level (to fix water z-fighting)
- Added invert look option and UI to change it
- Added fixed Glukkon model
- Fixed blank movie when not enough memory for movie player
- Reduced audio cache size to save memory
- Pushed near plane on level 2 to stop vendo sign z-fighting
- Reduced memory fragmentation
- Fixed save icon not working when all slots are full
- Fixed save error message
- Fixed PS Store age check
- Added save blocking for 3 seconds after getting into a level to prevent corrupt save data
- Added fix to make sure save games finish saving when exit is selected from the pause menu
- Fixed low health texture being set in wrong texture slot resulting in wrong texture on landscape
- Fixed issues with corrupted terrain textures.
- Fixed "I Regrow Nothing" trophy
- Fixed "Sligicide" trophy
- Fixed "Mineswimmer" trophy

The update is free to existing owners, and will automatically begin downloading once the game starts.

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