Bioware Discusses 'Mass Effect: Andromeda' Character Customization

By Michael Augustin , Updated Jan 31, 2017 01:22 AM EST
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More details have been revealed by Bioware regarding the soon to be released "Mass Effect: Andromeda." Previous reports have confirmed that the game's protagonist will have a twin, which players can choose to become their own character. Like all of its previous installments, the game will allow players to tweak how their characters look like, which surprisingly also changes how Alec Ryder, the protagonist's father, looks like in the game.

Bioware's lead designer for the game Ian Frazier reportedly responded to some fan questions about "Andromeda." One of the queries wanted to know if the three Ryder characters can be customized. Game Rant reports that Frazier replied through Twitter to confirm that gamers will only be able to tweak the two lead characters. However, their choices will eventually reflect and change who their father will look like. He points out that the character will not look exactly like the twins, but will have some kind of resemblance to a certain degree.

Other fans asked the designer if they can change the ethnicity of the Ryder twins in "Mass Effect: Andromeda." The designer confirmed that the option is available and told the fan that he could "very definitely" customize the lead characters to appear Asian. A fan of the series voiced his approval and positive reaction to the customization level offered in the game. He went on to describe the feature as "a pleasant surprise."

However, it was not specified if the customization options to change the looks and race would have a dedicated slider. Reports also suspect that players might need to tap into a little bit of creativity to achieve their desired appearance. IGN describes some of the RPG's finer details like the removal of the class modifier, which previously allowed users to select their specialty at the onset of the game.

"Mass Effect: Andromeda" players will be able to unlock different skill profiles for their characters. This is reportedly done by allocating points to certain abilities until it unlocks bonuses geared toward a certain class. The Bioware RPG is geared for release on March 21, 2017 for the PC, PS4, and Xbox One.

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