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Revengeance PC Patch: Latest Metal Gear Rising PC Patch Causes Display and Framerate Issues

Latest Metal Gear Rising: Revengeance PC Patch Causes Display and Framerate Issues for Some

Metal Gear Rising: Revengeance is the first PC Metal Gear game since Metal Gear Solid 2: Substance. Revengeance, which was ported to PC a year after its console release, is one of a few games that Konami has recently ported to the platform, with Lords of Shadow 2 seeing a day-1 release on consoles and PC. This alone is good news as it suggests that Konami is looking at the PC platform as a viable one where they could start releasing their new games on, but this process is not without its hurdles. Despite how fantastic Revengeance is as a game, its PC port has a few issues and now possibly more so due to the publisher's latest patch.

Metal Gear Rising: Revengeance is Platinum Games' first PC port. Launching with odd framerate and resolution caps (1080p/60fps), the port itself is pretty well optimized, but one prominent issue has affected people, requiring quite the annoying process to get the game working.

For many, myself included, Revengeance has a weird display bug that either causes black borders to surround the image when playing at a monitor's native resolution, and/or a glitched refresh rate cap that lowers the game's intended 60fps to around 24fps. When I played the game on PC, I was lucky enough to bypass the framerate issue, but I had to alter my GPU's output resolution just to play the game at fullscreen. Now, with Konami's latest patch, it seems more people are affected by this issue.

In the process of fixing several crash bugs and an item spawning issue on the last boss fight, the new Revengeance patch is introducing new people to the bug that I and others have experienced since launch. Complaints on the Steam forum can be found here.

Konami has yet to address whether or not they'll fix this problem, but seeing as how they never attempted to do so in the first place and now others are reporting it, maybe we will? News spread rather quickly when the game first hit PC due to a bug that prevented offline play. Konami quickly fixed that as it led to severe backlash and accusations of always-online DRM.

Essentially, the most pronounced bug in Revengeance on PC was not addressed in the last patch and that issue instead now affects people that it did not before. Konami has a history releasing buggy games, but I really hope that this one is addressed. All this game needs is one final patch to make it accessible to all.

Metal Gear Rising: Revengeance was one of my top 2013 GOTY games and I'd hate to have to go through a tedious resolution tweak on my TV whenever I wanted to play it. 

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