
Riot Games deployed a new update for League of Legends: Wild Rift and it is pretty good. Patch 5.0a brought a lot of changes, including one that affects how players will find matches from now on.
Change in Matchmaking
Patch 5.0a implemented a change in matchmaking where the outcome of a match now plays a crucial role in matchmaking accuracy. This means that if players lose a couple of games, for example, they will be paired up with those with a similar streak.
According to Riot Games, this was implemented as a way to optimize the system for "edge cases." What the company probably meant by this is that there are certain situations where players should not have been paired with those who are out of their league (no pun intended).
Upcoming Events
A few exciting things are coming to League of Legends: Wild Rift this month. On February 8, players are invited to the Lunar Extravaganza - an event where they will have a chance to earn the "Lunar Guardian" skin for the game's resident big boy, Aurelion Sol! This is in celebration of the Year of the Dragon.
Up next, Riot is set to bring back a fan-favorite game mode called the "Arena." Those who are anticipating its return don't have to wait long because it will arrive on February 12.
And lastly, a new champion is going to be introduced on February 22 and that is none other than the Blade's Shadow, Talon! Adopted by the notorious Du Couteau family, the new champion can assassinate enemies or anyone foolish enough to challenge him to a duel!
CHAMPION CHANGES
Garen
Decisive Strike
Damage: 30/70/110/150 + 40% Attack Damage → 40/80/120/160 + 40% Attack Damage
Judgment
Damage per on-hit: 11/14/17/20 + 30%/35%/40%/45% Attack Damage → 12/16/20/24 + 30%/35%/40%/45% Attack Damage
Aurelion Sol
Astral Flight
Optimized maneuverability
Syndra
Base HP increased from 540 to 570
Dark Sphere
Damage: 70/110/150/190 + 55% Ability Power → 70/115/160/205 + 65% Ability Power
Zyra
Garden of Thorns
Health of Thorn Spitter: (20 - 160) + 35% Ability Power → (20 - 272) + 25% Ability Power
Deadly Spines
Damage: 60/110/160/210 + 50% Ability Power → 70/125/180/235 + 50% Ability Power
Ziggs
Short Fuse
Damage to turret: 15% → 24%
Empowered damage of Bouncing Bomb to turret: 20% → 32%
Bouncing Bomb
Damage: 65/130/195/260 + 65% Ability Power → 70/135/200/265 + 65% Ability Power
Cooldown: 7.5/6.5/5.5/4.5s → 6/5.5/5/4.5s
Yuumi
Bop N' Block
[New] Yuumi's attacks and abilities against enemy champions grant her a shield, which also takes effect when Yuumi is Attached
Shield value: 35 + 25 per level + 25% Ability Power → 50 + 10 per level + 25% Ability Power
Cooldown: 18/15/12/9s (growth at 1/5/9/13 levels) → all levels 18s
You and Me!
Adaptive power: 7.5/9/10.5/12 + 8/11/14/17% bonus Attack Damage of Yuumi's allies or 15/18/21/24 + 8/11/14/17% Ability Power of Yuumi's allies → 8/14/20/26 + (5 + 0.25 per level)% bonus Attack Damage or 16/28/40/52 + (5 + 0.25 per level)% bonus Ability Power
Yuumi changes will go live on February 14 00:01 UTC
League of Legends: Wild Rift Patch 5.0a is now available on Android and iOS devices.