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Wayfinder Developer Drops New Update That Significantly Improves Performance

Wayfinder Developer Drops New Update That Significantly Improves Performance

(Photo : Airship Syndicate/Photo taken from Twitter)

Developer Airship Syndicate dropped a hefty new update for Wayfinder that promises to improve the game's performance across the board.

Greatly Optimized Performance

Patch 0.2.4 for Wayfinder brought a ton of changes that aim to improve the performance of the game on all supported platforms. For one, the game's shaders will now be preloaded when starting a game. This significantly reduces the stuttering that players may experience when moving to new areas.

Wayfinder is also available on PlayStation 4 and PlayStation 5. That said, Patch 0.2.4 also added new "Performance" and "Quality" presets in the game's graphics settings. Console players can now favor higher frame rates or better visual fidelity thanks to the new options.

Now, to ensure that the game runs smoothly on the initial boot-up, Wayfinder is now going to default to the "Medium" preset settings on the first launch. This does not affect those who have already played the game. This only occurs whenever new players fire up the game for the first time.

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New Features

Aside from the performance improvements implemented in this update, Patch 0.2.4 added some nifty features as well. Players can now quickly travel to a zone map that they have discovered before thanks to the new Fast Travel flyout menu.

In addition, a new "soft-targeting" system has been introduced that results in better responsiveness to directional input. This addresses the issue where nearby off-target enemies are selected over those that are on-target but a bit further away from the player.

Highlights

GENERAL

  • You can now craft multiple Gloomstones and Imbuements at once.

  • Pause menu now displays the correct scaled power level.

  • The Character Menu now has a new visual presentation, including detailed tooltips for Character Stats.

PERFORMANCE

  • Continued performance improvements to both Skylight and The Highlands.

  • Various improvements to how the inventory loads and replicated across servers.

  • The character menu has been reworked resulting in improved performance through menus.

WAYFINDERS and WEAPONS

  • Art of War passive now stacks properly on Warmasters, regardless of the weapon type you are using.

  • Abilities that consume all momentum give 1, 2, or 3 stacks of Art of War depending on ability level.

  • Abilities that combo (like Gladiator Slice) will give 1 stack of Art of War per execution, totaling 3 stacks for a full combo.

  • Wheel of Pain is special in that it drains Momentum over time, but there are two points during the drain that will trigger additional Art of War procs. If Wheel of Pain is held for its full duration, it generates a total of 3 stacks.

  • Hellswarm's ability Volcano has been improved.. again!

    • First off, we've swapped the budgets for Resilience and Weapon Power, so Hellswarm will now have much more Weapon Power than before.

    • Now fires exactly 5 meteors per Locked and Loaded charge.

PROGRESSION

  • Accessory drop rates from large chests increased from 1 in 6 to 1 in 3

  • Epic Accessory drops from Bosses have been increased.

  • Chance that an accessory will be rare reduced from 91.5% to 60%

  • Chance that an accessory will be epic increased from 8.5% to 40%

  • Mutated Accessories should now drop at content level.

  • Consumables have been added to the chest loot table.

  • Added the Metal Bell trinket to the Helper Coin shop.

So, what can you say about the changes that have been implemented in Patch 0.2.4 for Wayfinder? Let us know in the comments!

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