Games

Top 5 Best Linear JRPGs For Gamers Who Have Open-World Fatigue

Open-world RPGs can be tiring to explore, but these linear JRPGs offer something new.

JRPGs have traditionally focused more on linear narratives, though certain series embrace this structure fully and do so exceptionally well. Rather than offering large maps to explore and countless side missions, these titles provide tightly paced gameplay with engaging storylines.

Are you tired of the endless open-world trend and looking for an RPG that values your time? Then these linear JRPGs are worth checking out.

'Trails in the Sky: First Chapter'

"Trails in the Sky: First Chapter" shows that linear design doesn't have to feel confining. The game follows Estelle and Joshua's journey through the land of Liberl after they become Bracers. Each chapter restricts the player to a particular zone until the story for that section concludes.

What makes this game unique is its world-building. NPC dialogue changes after significant story events, characters react to player choices, and side quests can even affect conversations. The game continuously moves the player forward while still making the world feel alive and responsive.

'Mega Man X: Command Mission'

"Mega Man X: Command Mission" is a spin-off that transforms the action-oriented Mega Man X series into a full-fledged turn-based JRPG. The game is divided into ten chapters, each consisting of a mission that must be completed before advancing, with Central Tower serving as a hub.

Although players can revisit past save points, there is little to discover beyond grinding and item collection. The emphasis remains firmly on progression, battles, and character enhancement, making it a straightforward, linear JRPG experience.

'The Last Story'

Developed by Mistwalker and directed by Hironobu Sakaguchi and Akihiko Yoshida, "The Last Story" relies heavily on its narrative. After an introductory stage exploring a city, the game unfolds through a series of episodes that quickly move from one pivotal plot event to another.

As the story progresses, the sense of freedom diminishes. Previous areas become inaccessible, and the narrative takes a clearly defined path. While some players might find this linearity restrictive, it allows the story and characters to unfold without compromise, enhancing the emotional impact.

'Final Fantasy XIII'

"Final Fantasy XIII" is often cited as one of the most linear entries in the franchise, and it embraces this trait unapologetically. Most gameplay occurs within well-designed corridors, interspersed with cinematic scenes and combat encounters.

There are no traditional towns, shopkeepers, or NPC interactions; everything is designed to advance the story. By Chapter 11, the world briefly expands to offer some exploration.

Despite some criticism, this structured design creates a visually stunning, well-choreographed experience that, even by previous-generation standards, is exceptional in terms of quality, albeit briefly before the story concludes.

'Parasite Eve'

"Parasite Eve" combines RPG elements with survival horror, using linear design to heighten tension. The game is divided into chapters marked by "days," which guide players toward objectives while limiting exploration to small environments.

The focus is on pushing players toward the next story event, creating suspense and urgency. This approach boasts how effective linear design can be in storytelling, a technique later employed successfully in titles like "Resident Evil 7."

Originally published on Player One

Join the Discussion
More Stories