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'Sony Project Morpheus' News: CEO Dishes on Audio Advances, Resolution & Field Of View [VIDEO, SPECS]

Sony's Project Morpheus Specs, Advances & Release Date Chatter

At the grandest virtual space of them all, the 2014 E3 Conference in Los Angeles, a duel for gamers' attention began taking place between two of the world's largest cash cows; Facebook and Sony.

The Battle Between Facebook's Oculus Rift & Sony's Project Morpheus At E3

As they set up shop at the LA Convention Center for the push of their virtual reality headsets, audiences got the opportunity to get a taste of both the Oculus Rift and the Morpheus.

While Sony currently has a foothold in the video game industry, especially when it comes to consoles such as the PlayStation 4, the Japanese company currently finds itself looking to gain an edge on the Mark Zuckerberg empire-bought Oculus Rift.

Incredible VR Technology Of Oculus Rift Explored

Patrick O'Luanaigh, CEO of Project Morpheus game publisher nDreams, recently touched on the trial-and-error period that surrounded its early stages of its development via his Sony blog on June 11.

"We were fortunate enough to start using VR headsets in the middle of 2013. Since then we've been experimenting, prototyping and trying all sorts of unusual ideas out," he said.

On March 19, O'Luanaigh spoke about the technological advancements that gamers across the world will realize upon donning the groundbreaking headset.

"This new technology will deliver a sense of presence where you as the player actually feel like you're inside the game and your emotions feel that much more real," he said.

While many video gaming enthusiasts have had the opportunity to try out the Morpheus first-hand, the CEO delved into the specifics of the highly-anticipated product, which will most certainly pave the way for the future of video games as one knows them.

"Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time," O'Luanaigh wrote.

If a player's ability to scope out virtual landscapes from within isn't enough, Project Morpheus will also come equipped with an audio upgrade that are altered by one's head movements.

"Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation," he posted.

While no date has yet to be announced, the estimated release date of Sony's Project Morpheus is said to be at some point after 2014.

Please be sure to check back with GameNGuide for all the latest updates on the product.

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