Halo The Master Chief Collection Update Reintroduces SWAT, Brings Most Playlists Back To 4v4 Maximums

By Matthew Buzzi , Updated Dec 11, 2014 12:21 PM EST
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343 Industries has released another update for Halo: The Master Chief Collection that focuses on a few gameplay balance issues, rather than outright server fixes.

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Many of the game's preferable settings were compromised in the name of speeding up slow matchmaking times, including normal 4v4 team sizes and the existence of a SWAT playlist. Both of those are back--along with some other tweaks--and 343 plans to continue updating the playlist options.

"SWAT has returned as the featured playlist. It features a variety of game types from Halo 2: Anniversary, Halo 2 Classic, and Halo 4, and we're making additional investments to include Halo 3 in the game type rotation for a future update," 343 wrote on the forum post. "As we roll out additional content updates, we'll be bringing other playlists back into the rotation - these include Halo: CE, Halo 4, Team Hardcore, and future featured playlists, such as Team Doubles, Team Snipers, and more. As we mentioned before launch, we'll be keeping an eye on voting data and player feedback to determine which playlists stay in the rotation."

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Team Slayer, Halo 2 Classic, Halo 3, Halo Championship Series, and SWAT are all now minimum 3v3, maximum 4v4 playlists. The numbers were opened up to 10 to increase matchmaking speeds while the game was still experiencing extremely slow search times, but have now been dialed back to proper settings. Voting options have also been upgraded to include more BR-start maps (thank you) and objective game types. Halo 2 Anniversary will join the list of 4v4 playlists in the future. The next content update is scheduled for early next week.

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