New 'Mordheim: City Of The Damned' Update Brings Warhammer Game To Early Access Phase 4, Adds Unity 5 Support & New Maps

By Steve Buja , Updated Mar 13, 2015 08:53 AM EDT
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Rogue Factor's Warhammer adaptation Mordheim: City of the Damned has just entered into Phase Four of its Early Access campaign, and with it comes a new batch of playable maps and a huge bump in gameplay.

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The turn-based strategy, gothic fantasy title began life on the Unity 4 engine, but has now evolved onto Unity 5. This switch brings improved performance to the game's lighting, shadows and post-processing effects, which to translate means: it looks crisper than ever before. And Mordheim was a fine looking game, but improved shadows are a bonus when you're dealing with a place that's just so dark and bleak. FULL NOTES.

The update also brings three new maps to the wicked city: the first is an all new procedurally generated map - a different experience every time. Also included are the Bridge and the Library, a new pair of battlefields that emphasize verticality, ambushes and sniping.

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"Today's patch also brings max-level warbands for all four currently available races. With these, you'll get a taste of how powerful your own warband will be when experience gain and levelling will be made available in one of the future updates. You'll also get to try dozens of new spells and skills to bring havoc on the battlefield."

Mordheim is still in Early Access and is hopefully due out in full this October. More updates will be trickling out over the coming months, including customization, consumable items and more Warband leveling options.

Head over to the official Steam page to check it out.

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