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Poor Reviews for Resident Evil 6

It looks as though the series' transition from an atmospheric survival-horror game to an action heavy splatter fest just isn't what everyone else was hoping for, and nowhere is that feeling more prevalant than in the reviews. Despite all the anticipation, it seems as though the air is heavy with disappointment in Capcom's flagship title. Read on below.

Game Informer (88/100): "That metamorphosis into insane action is front and center in Resident Evil 6, and bringing a buddy along for the chaos is great fun. The game's minor flaws don't hold back the decadent experience from being an unhinged, flaming rollercoaster ride."

IGN (79/100*): "Ill-conceived ideas grind the game's incredible moments to a halt. The result is something erratic and never sure of itself, delivering brilliance one moment and something far less interesting the next."

Eurogamer (60/100): "This game is blind to imagination and focus. Capcom's uncertainty about the series' identity post-Mikami (and post-Uncharted) is hardcoded into its structure: four campaigns offering different, flawed expressions of that potential. And the inevitable price for this wavering is a lack of coherence."

Edge (60/100): "In always trying to offer something more, Resident Evil 6 fails to refine what it has already given you. And whatever else you might say about the game, it achieves something that its predecessor never did: it steps out of Resident Evil 4's shadow and becomes its own game. Sadly, it's a game that redefines the series as a loose collection of action scenarios with a shared theme of mild sci-fi horror."

Gamespot (45/100): "The Bad: Loads of bad, overlong quick-time events -Excruciating overemphasis on mediocre set piece events -Ruins the pace by constantly ripping control from you - Poorly executed scripted events lead to unavoidable deaths.

Joystiq (45/100*): "If every idea had come together without friction, and with the aid of Capcom's top-notch presentation, Resident Evil 6 would have been a tremendous action game. Instead, it's a fully-featured, sloppy, frequently frustrating attempt to do well by everyone. Everyone would do well to study its anatomy, to learn what happens to a series stuck somewhere between a new life and an old body.

Destructoid (30/100): "It's not enough to say that Resident Evil 6 is poor as a Resident Evil game. That alone implies there could be a quality experience if fans can get past their preconceptions and feelings of betrayal. No, Resident Evil 6 is poor by the standards of any game, not just the high ones set by its own legacy."

So there you have it. The rest of us will get our chance to find out if the critics are right when Resident Evil 6 releases tomorrow for Xbox 360, PS3, and PC.

*scaled 

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