Treyarch and Activision's Call of Duty: Black Ops 2 has made online gaming accessible to "every single type of player."
"For as popular as it is, there are still a lot of people that don't play multiplayer. And quite frankly, that bugs the (shi*t) out of us," David Vonderhaar, game design director at Treyarch said about the Call of Duty franchise.
An attempt has been made to attract more casual players to online gaming with the addition of three modes within Combat Training mode, each of these modes have a different purpose, ShackNews reported.
"Bootcamp" is the first mode that lets the newcomers play typical 6v6 Call of Duty game. But there is a slight twist; there will be three enemies who are robots. Providing AI enemies for new online players will drastically reduce the difficulty levels, making it easier for the player. Another good thing of having a bot in the game is that bots do not yell or call names.
Bootcamp gives new players a taste of Black Ops' extensive progression system. Regular progression Experience Points (XP) can be earned only to the tenth level. Later, only if you are "good enough" will the game keep you to face the general COD community.
The second mode, "Objective," cushions you further helping you keep the braces. Here you can play objective-based modes but without capture-the-flag. This mode too will have three bots on each team. Here, you can earn XP only after tenth level. All the XP previously gained will be halved.
Then the third and final mode is "Bot Stomp." This mode is for players to have fun against the AI. Six humans clash with six bots. It gives you the confidence that you can win and lets you "kick some bot asses" as Vonderhaar believes, for a player it's necessary that there is some success.
By expanding the online audience of the Call of Duty, Activision has a lot to gain as there are more DLCs coming. One thing is clear that Activision has made online gaming more approachable.








