Capcom Cutting Back After 'Devil may Cry' and 'Resident Evil 6' Disappointments

By Chris LeJohn , Updated Apr 18, 2013 02:38 PM EDT
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Capcom's recent Devil May Cry and Resident Evil 6 both failed to meet sales expectation. As a result, the Japanese publisher is bringing more game development in-house and cancelling several unannounced projects, according to Game Industry

Devil May Cry missed it's sales forcast of 2 million by selling only 1.15 million units. Resident Evil 6 came in at around 4.9 million, drastically lower than the projected 7 million. 

It's also likely that Steel Battalion: Heavy Armor as well while some of their digital re-releases might be losing steam with gamers getting tired of repackaged classics. This could also be a sign that more obscure third party developers are losing access to larger licensed titles but it might be too early to tell.

In efforts to address some of these issues Capcom hopes to rejuvenate their games by returning to in-house development to some extent as part of the company's three point plan to improve the business while strengthening digital strategies that allow for distribution on a larger scale. Their plan is ultimately to recover from 2012's $73 million losses due to the cancellation of titles currently in development.

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