Xbox One Online Requirements Justified: Halo 5 Publisher

By Prarthito Maity , Updated May 30, 2013 09:51 AM EDT

Microsoft’s Don Mattick, one of the folks responsible for the upcoming Halo 5 title, has backed Microsoft’s decision to make online connection mandatory for the Xbox One.

In a recent interview with Polygon, the president of Interactive Entertainment Business disclosed that the next-generation system will be future-proof due to the use of cloud computing. He believes that every other title in the near future, which also includes the likes of Halo 5, will make use of the cloud technology.

The deal with the new Xbox is that either you got to have a stable internet connection, or might as well bid adieu to the prospect of getting the new hardware. However, Microsoft is betting big that customers will get used to this regular online connection.

What Microsoft doesn’t realize is that about a quarter of the developing world is still managing without such “stable” internet connection, and so it will be interesting to see what Microsoft plans for these regions. Surely Microsoft will want to extend its business to these parts of the world as well.

“Video games, according to several sources familiar with the matter, will require some form of occasional online connection to verify a person still owns the disc. Without that reoccurring online handshake, the game simply won't play,” the Polygon report states.

“And of course things like cloud processing for games, video chat, Xbox Live, web browsing, movie renting, music streaming, all require an internet connection.”

As far as Halo 5 is concerned, it is expected to be one the titles that should see a release date alongside the arrival of Xbox One. It was already reported that the next Halo will start off from where Halo 4 left off, and was also confirmed to be the first title of the second trilogy for the franchise.

A release date for Halo 5 has yet to be confirmed.

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