Sonic: Lost World WIll Have Multiplayer And...Parkour?

By Mike Andronico , Updated May 30, 2013 07:08 PM EDT
Close

It's been two weeks since the reveal of Sega's Sonic: Lost World, and more details surrounding the speedy platformer continue to trickle out.

For those who were wondering if they'll be able to enjoy Sega's latest adventure with friends, rest assured. MTV reports that the new title will have multiplayer elements. While specifics are scarce, Lost World is going to boast both competitive and co-operative modes on both Wii U and 3DS ensuring that Sonic fans don't always have to explore the new universe alone.

Seeing as Lost World will have Sonic and Dr. Eggman teaming up for the very first time in franchise history, some sort of co-operative story mode is a no-brainer. The Sonic games are certainly no strangers to competitive multiplayer, as titles ranging from Sonic Adventure 2 to Sonic Generations have allowed players to race against each other using the likes of Sonic, Tails, Shadow, and other favorites. The free-flowing look of what we've seen of Lost World so far would certainly lend itself well to dynamic foot races.

On top of competitive and cooperative multiplayer, Sonic diehards can look forward to some parkour-inspired elements. IGN was able to get an early eyes-on preview of the game in action, which helped show of some of the iconic character's new skills.

"In previous 3D Sonic games, even if you're running through a level at top speed, if you hit an obstacle you stop instantly.To avoid this, we added a new action to keep Sonic running, even when you hit an obstacle," Sonic Team's Takashi Iizuka told IGN.

While many are comparing these early glimpses of Sonic: Lost World to the wildly popular Super Mario Galaxy, not everyone sees that as a bad thing. Sonic has been on a hot streak with critically well-liked titles like Sonic Colors and Sonic Generations, and this new Nintendo-exclusive title will hopefully be another successful leap for franchise fans.

© 2020 Game & Guide All rights reserved. Do not reproduce without permission.

Join the Conversation

Real Time Analytics