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Battlefield is unique among other FPS: Find out how

As days go by, the war of words rages on between DICE and Infinity Ward with both trying to uphold their respective Battlefield 4 and Call of Duty: Ghosts titles, which are set to arrive later this year.

The latest of these comments come from EA’s front with Frank Gibeau, Electronic Arts president, speaking about how Battlefield is unique compared to other first-person shooters in the market, even despite the fact that Call of Duty boasts a higher success rate.

Speaking to IGN, Gibeau stated: “There’s no other shooter on the market that does what Battlefield does. The mix of vehicles and infantry combat with fully destructible environments in very large levels, nobody matches that. Until they do, we have a unique position, and I think we have a great position. From Bad Company to Bad Company 2 to Battlefield 3, we’ve grown that business from 3 million units to 18 million plus. The quality has gotten better. The technology has gotten better.”

“We’ve done new things with the experience. We don’t feel like we’ve reached a barrier that says, ‘oh, we’re out of ideas to innovate.’ I think the idea that in real time, you knock a skyscraper down right into the middle of the level, it completely changes the whole game. You can imagine. And be rest assured that we have more levels like that.”

He also went on to speak about the kinds of innovation the Battlefield series might see in the coming years stating that even though there are a number of shooters in the market at the moment, the genre will continue to grow as long as titles such as these keep innovating.

“Our idea is to leap ahead using gen 4 and Frostbite 3 to drive the shooter category and grow Battlefield and give fans what they want,” he said. “We feel very confident that we’ll be able to continue to make better and better Battlefields. At the same time, we have a great rotation. We’ve got Battlefield. We’ve got Titanfall. We’ve got Battlefront. We feel pretty good about that mix. They all do something very different.

“That’s the trick. The more that these things feel the same, that’s when the category starts to fall away. I don’t see that happening yet. I think we’ve got plenty of opportunity in gen 4, with eight times the computing power of the last gen, plus all the new online features, plus a lot of things like SmartGlass integration with Commander mode, where we’re going to continue to give shooter fans and those big franchise buyers bigger and bigger experiences,” Gibeau added.

Battlefield 4 is currently set for a holiday release this year on Xbox 360, PS3 and PC, with expected versions for Xbox One and PS4 arriving later.

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