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Activision not amused by death threats to game developers over Black Ops 2 tweaks

All those who think that gaming is just a way to pass the time have no idea what goes down in certain gamers' minds, and how every achievement within a level is unfortunately as important to them as the thinnest decision between life and death. For example, this lot here actually issued an official death threat to Activision owing to a few tweaks the company app to its Call of Duty: Black Ops 2 title.

According to reports, David Vonderhaar, studio design director for the game, who recently received death threats from fans following balance changes made to weapons for Call of Duty: Black Ops 2, has deeply offended the developing community. Accordingly, Activision community manager Dan Amrich has shown his anger against fans who are treating developers in such a way.

Amrich wrote: “Vahn [Vonderhaar] often gets told he should die in a fire or kill himself or is a horrible person. If anybody thinks for a second that this is okay, it is not. But if the loudest voices in the Call of Duty ‘community’ act like an angry mob instead, guess how the entire world views Call of Duty?”

“Now consider that these Internet Tough Guy rants and demands are not unique to COD, but exist everywhere, in many gaming communities. This is why the world often does not take gaming seriously; this is why gamers are assumed to be immature, whiny a**holes. Because the immature, whiny a**holes are louder.”

Death threats aren't traditional funnys by their nature, but what is hilarious is what spurred them on in the first place. Apparently, these guys were not satisfied with the fact that the fire time for the DSR 50 was increased from 0.2 seconds to 0.4 seconds with the AN-94′s damage being reduced accordingly. This is a reason for issuing a death threat. Wow.

“It’s clear that many gamers understand basic human communication, and it’s doubly clear that developers respond positively and gratefully to this kind of feedback. Maybe Vahn is super patient. Maybe Vahn is super human. Maybe Vahn is heavily sedated. But the fact that he focuses on the useful feedback, puts that intel to good use fixing the problem, and doesn’t irrationally lash out at the immature, whiny a**holes is amazing,” a naturally infuriated Amrich wrote.

Amrich just simply asks for players to “enjoy your games, have a little respect for the people who make them — and stop threatening them with bodily harm every time they do their job.”

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