Killzone: Mercenary’s 1GB Patch Applies Fixes to Multiplayer

By Prarthito Maity , Updated Oct 18, 2013 09:37 AM EDT
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Killzone: Mercenary for PS Vita is receiving a major update that weighs a massive 1GB. While the new update is meant to fix a host of issues related to the game’s multiplayer mode, the massiveness of the patch will create major problems and confusion for all those who don’t have big memory cards, especially due to the fact that the new patch can only be installed if only the player has the previous patch installed.

Revealed via Technical Director at Guerrilla Cambridge, Matt Porter, a post from the official Killzone blog portrays it as bad news, with Porter stating that players will “see that the patch size is similar to that of the previous patch and you will need a spare 1190MB in order to download it.”

He adds that as soon as this new patch is installed, “the first patch will essentially be deleted, but you will need the extra space initially. This download is necessary in order to pave the way for future planned revisions to the game.”

The developing team is aware of the kind of problems players will face while downloading, let alone installing, since the patch requires such a massive amount of space. “We are currently investigating solutions to reduce the overall size of the title and free up more of your valuable memory card space. We hope to be able to share more news on that work very soon,” Porter writes.

The new patch is aimed at fixing connectivity issues that have plagued the game in the last two months. With the new patch, the team is also hoping that a number of fans who have previously been unable to connect into the game’s community will now be able to enjoy the game entirely.

“The other main area of work,” the post adds, “has been to provide a better distribution of respawn points across all game modes. The intention here is to give a better balance to the multiplayer games. We've also addressed the issue that some of you were reporting with load-out slots not being unlocked, in addition to problems with the melee medal (which was always being awarded as a ‘bronze’). Finally, there are also a number of stability fixes, to address some of the crashes that have been reported.”

Killzone: Mercenary arrived last month exclusively for Sony’s handheld, the PlayStation Vita. A complete changelog for the patch is yet to be revealed.

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