'The Last of Us' Remastered Latest News & Updates: A New Patch Has Been Released Offering Stability & High-Level Performance On PS4 Pro, More Details Here!
Recently, a fresh patch was released for "The Last of Us" Remastered but the patch notes did not go into specifics although it fixes issues when playing on PlayStation 4 Pro. The patch notes only cited miscellaneous bug fixes and Naughty Dog did not post anything about this on its website.
According to GameSpot, the changes made by the new update for "The Last of Us" Remastered on PS4 Pro for 4K displays turned out great but not for 1080p players. Scott Lowe, Naughty Dog's senior communications manager, said that the bug fixes and optimizations they have introduced guarantees stability and high level of the game's performance on the PS4 Pro.
"Now, when running 'The Last of Us' Remastered on the PS4 Pro on a standard high-definition display, the game will run natively at 1080p and offer high-quality shadows when running at its high-framerate mode," he added. According to a forum post regarding the 1.08 patch, when the game is played on a 1080p display, it will now provide at 1080p naturally and renders high-quality shadows.
Eurogamer reports that the new patch has a little issue for PS4 Pro users with full HD screens since the previous update 1.07 offered a reduced performance. However, some users have refused to upgrade to the newest 1.08 code since it removes the capability to super-sample the framebuffer of "The Last of Us" Remastered from 1800p and 2160p down to 1080p for improved anti-aliasing.
The 60 FPS mode has been improved with regard to the 4K display on PS4 Pro when playing "The Last of Us" Remastered. Playing at 1080p is better compared to the previous patch. Generally, the game's performance in this mode on PS4 Pro is an improvement than playing it on the standard PlayStation 4.
Fairly, "The Last of Us" Remastered update 1.08 provides an enhanced experience and also adds a new gameplay mode, which fans could find highly important. However, the 1080p displays might be experiencing a net loss after this patch.