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Xbox One VS PlayStation 4: Diferences Between Bungie's Destiny

Difference in Different Versions of Destiny Discussed, Mostly Graphical Upgrade

With the next generation of gaming slowly becoming a reality, the one basic question occupying everybody’s mind is how much difference we will see in output compared to the current generation, as well as the differences in output for the same title on two different next generation consoles like Xbox One and PlayStation 4. With the upcoming Destiny in mind, the developer has picked up the comparison for the same on both current and next generation consoles, and on different next generation consoles.

Talking to Eurogamer in a recent interview, Eric Osborne, Senior Writer at Bungie, revealed some details about the kind of differences in output fans can expect to see when they play the game on either the likes of Xbox 360 and PlayStation 3, or Xbox One and PlayStation 4.

While talking about the "differences" between the current and next-gen versions of Destiny, Osborne stated: “There's absolutely a graphical upgrade,” without going into too much detail.

“The immersion factor on next-gen is off the charts. We can realise the artists' vision more thoroughly and directly. A lot of teams, including us, have said in the past, yeah it looks exactly like the concept art! It usually doesn't, but your brain filters that out. You see the concept art and a week later you see it in the game and you're like, wow, it looks just like the concept art.”

“But now, I can actually do a fade in from the concept art to the game engine and the game engine looks better. This is awesome. The atmosphere in it is incredible," he added.

In addition to that, Osborne also revealed that Bungie had ramped up its engineering team as soon as it was decided that the company will leave its Halo and Xbox exclusivity behind for multiplatform development.

“It requires a lot of new thinking and a lot of new tools. And even before that it requires an understanding that we're going to do that. Once you make the decision to move from a single platform studio to a multiplatform studio, you immediately have to get your tech guys involved, you have to think about the vision of the game, the design pillars and what that means," Osborne explained.

Destiny, set seven hundred years into the future in a post-apocalyptic setting, is currently scheduled for a release on PS3, PS4, Xbox 360 and Xbox One next year.

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