'Star Wars: Battlefront' News & Updates: EA Addresses Player Feedback About Lack of Single-Player Campaign
EA is already working on developing a sequel to "Star Wars: Battlefront," and it wants to assure the entire player base that they've heard all the feedback and criticisms thrown their way. While it's been a fun experience for most "Star Wars" fans, the main criticism levied against it is its perceived lack of depth, especially when there's no single-player campaign.
GameSpot reports from an EA investor event this week that the company's vice president for investor relations Chris Evenden commented that the team in charge of developing the "Star Wars: Battlefront" sequel is well aware of the first game's shortcomings. However, Evenden didn't exactly comment on the specific steps the developers took to address these issues, potentially meaning that they didn't know how they'd act on those criticisms either.
The planned single-player campaign mode was scrapped mostly because EA wanted "Star Wars: Battlefront" to come out by December last year, right around the time "Star Wars: The Force Awakens" also dropped in theaters. Even "Star Wars: The Force Awakens" star John Boyega wants "Star Wars: Battlefront" to have a campaign mode. Despite that, however, EA comments that the game still sold successfully, moving around 14 million units as of earlier this year, according to an earlier report from GameSpot. Expect the sequel to "Star Wars: Battlefront" to drop late next year, possibly to coincide with the sequel to "Star Wars: The Force Awakens."
In other "Star Wars: Battlefront" news, the latest DLC for the game "Rogue One: Scarif," based on "Rogue One: A Star Wars Story," just launched this week. If you own the DLC season pass, then you'll be able to play it already. Missions mainly involve piloting a TIE fighter in what seems to be a run breaking into the newly-constructed Death Star in the game.
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