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ID@Xbox Offers ‘Some Really Cool Concepts’ That Would be Hard on Other Platforms, Says Program Director

ID@Xbox Program Manager Confident Indie Developers Will Have the Best Home on XBox One

With the release of Xbox One, Microsoft has not only introduced us to one of the top gaming platforms in the planet, but has also made life easy for all the indie developers, who are creating titles for the Xbox One, with its ID@Xbox program. And according to one of the main men behind the program, ID@Xbox has “some really cool concepts” to offer the indie developers.

Speaking recently to OXM in an interview, program director Chris Charla talked about the possibilities that are linked with the new ID@Xbox program and how it’s meant to help indie developers in the recent future when they are developing any title.

On asked if the games released under the ID@Xbox self-publishing program will be exclusive to Xbox One, Charla clarified that he isn’t sure of that as of now although certain games will indeed be hard to imitate on platforms that don't support the likes of Kinect or SmartGlass.

"I really can't say, not because I don't want to, but because I'm flicking through the Rolodex of game concepts I've seen come in... It's gratifyingly all over the map, I'll put it that way," Charla told OXM when the question was brought forth at a London meet-up the previous week.

"I don't know, because the developers have only told me about the version they're making for Xbox One!" he added. "But I will say that there are some really cool concepts that have come in which make use of Kinect and SmartGlass, so it's pretty exciting in that way - some of those games would be hard to put on another platform."

Apart from that, Charla also hopes that indie developers will actually conjure up big things to feature in the program, as compared to the big developing companies who would not be that interested in such programs.

"I think there are things we think are going to be used one way - like, the triggers make gas pedals feel amazing in Forza, but I just know there's an indie out there that's going to see that technology, and come up with a totally different way of looking at it, and all of a sudden there's going to be a completely different kind of game," Charla told OXM previously at the last Gamescom.

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