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‘Rise Of The Tomb Raider’ Playtesters Felt Depressed About So Much Death In The Game

‘Rise Of The Tomb Raider’ Playtesters Felt Depressed About So Much Death In The Game

Rhianna Pratchett has discussed the changes they made with the game, and she said that the game originally has a dark ending. After a gamer tested playing and suggested that there was too much death in it, they decided to change the game's ending.

Earlier this month Pratchett has confirmed that she did leave the series and shared some information about the game. She said that gamers will experience many deaths especially on its end part which made them feel a little depressed. As per VG247, Pratchett added that it wasn't the original plan, yet deaths have been gradually added.

After that negative feedback from the gamer, Pratchett had to make a great twist on its end part. Though she said that it didn't deliver some of its narrative plans. They also put a touch from the game's second series.

Gamerant also reported that Pratchett also shared her experience while making the series after they made some changes along the way. She also added that the 2013 franchise has been considered as one of the best video game reboot ever.

The third part of the series has also leaked and is said to have entitled "Shadow of the Tomb Raider." Though Pratchett confirmed that she won't be able to share her writing talent in the franchise anymore. Yet she said that this franchise will deliver a quality gaming experience.

Pratchett also tackles about Lara's first death and that she confirmed that they already found a solution about it and what happened next to it. She also suggested some acting experience Lara could have done in order to stay alive.

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