‘Final Fantasy VII Remake’ PS4: Guard Scorpion Will Bring Map Destruction

By Ben Lindon , Updated Mar 13, 2017 09:30 AM EDT

"Final Fantasy VII Remake" is already in development for the Sony PlayStation 4. On this note, the game director Tetsuya Nomura was recently interviewed in the latest issue of the Weekly Famitsu, revealing more new details on the role-playing game. Moreover, the game has just hit its second decade this year.

Nomura-san Corrects MisInterpretation In MAGIC 2017

The "Final Fantasy VII Remake" director revealed that there was an imperfection in the interpretation of an interview done at the site of MAGIC 2017, Gematsu reported. Apparently, the battles in the Remake are not going to be command-based. Instead, Nomura-san revealed that the battles will be action-based.

In terms of cover actions, Nomura-san revealed that there will be places where these can be done on the map. However, the "Final Fantasy VII Remake" director revealed that they are not required. It has also been noted that there may be actions in response to various scenes as the cover actions are seamless.

Moreover, the Guard Scorpion battle in the "Final Fantasy VII Remake" will have a map destruction. Moreover, loads of new attacks that were not in the original are also coming to the game. Nomura-san further noted that the team has made the Guard Scorpion a significantly flashy battle.

Remembering What "Final Fantasy VII" Looked Like

Meanwhile, the original "Final Fantasy VII" game is already turning 20 years old this year. Previous to the RPG, gamers have been used to the medieval setting of trolls, dungeons, swords and sorcery. While "Final Fantasy VII" may not be the first RPG to break away from the classic Dragons and Dungeons aesthetic, the game changed everything for the series, USGamer reported.

"Final Fantasy VII" started out with a brainwashed woman riding a high-powered robot armor. The game had a medieval feel with emphasis on swords and spells. However, "Final Fantasy VII" now exudes a sense of futurism in that it sets its tone and world view from the beginning. Note that the depths of Midgar for instance is a modern-Tokyo-inspired metropolis at the heart of the game. In the meantime, check out the evolution of "Final Fantasy" below:


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