‘Warhammer 40,000: Eternal Crusade’ Free-To-Play: Why Fans Are Not Pleased With Gameplay? In-Game Currencies Coming

By Ben Lindon , Updated Mar 23, 2017 05:20 AM EDT
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The "Warhammer 40,000: Eternal Crusade" has moved on into the realms of free-to-play. The game has previously been in a struggle to truly establish itself as a powerhouse in the multiplayer realm. Starting off as an MMO-shooter akin to "Planetside", the game has now evolved into more of a lobby shooter.

"Eternal Crusade" Going Steady Despite Problems

The new "Warhammer" model known as Free to Waaagh! will now allow players to access all factions and classes bar the the Assault class. Moreover, progression is set to be made at a third of the speed of a premium player. However, the change in direction of the "Warhammer 40,000: Eternal Crusade" game may not have pleased those who backed "warhammer" during its crowdfunding campaign.

Furthermore, a problematic launch period as well as the imbalances between a number of factions has left the "Warhammer 40,000: Eternal Crusade" game in a muddled state, Gameraven reported. On a positive note, the "Warhammer 40,000: Eternal Crusade" has been improving at a gradual state over the past few months. However, there remains to be plenty of work to be done for the game. Apparently, the recent departure of the lead designer of "Warhammer" may also add to the current troubles of the game.

As of this writing, the developers are yet to reveal the date when "Warhammer 40,000: Eternal Crusade" will be making the transition other than in the next few weeks. In the meantime, "Warhammer" veterans are expected to be gifted with a number of in-game currencies. In addition, a giftable version of the game also awaits "Warhammer" fans.

"Warhammer 40,000: Dawn of War 3" Balance In Single, Multiplayer Modes

Meanwhile, the "Warhammer 40,000: Dawn of War 3" game director Philippe Boulle recently discussed about achieving balance on both the single and multiplayer modes, VG247 reported. Gamers are expected to play across the different modes with the same tools, albeit in a different context. For instance, elite units and armies have similar abilities on both modes.

"Warhammer 40,000: Dawn of War 3" fans may expect to see differences in the availability and deployment of units in between modes while maintaining a consistency with each mode. Boulle noted that the team's approach was to design the interactions first. Consistency is expected to play a big part in easing players, especially newcomers, into online competition. Watch the Eternal Crusade gameplay video below:

 

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