'Clash of Clans' vs 'Battle Champs': Can The BlazeGames Title Top The Supercell Champion? Find Out Here! [GAMEPLAY, FEATURES]

By Belle Smith , Updated Jul 14, 2016 12:09 PM EDT

"Battle Champs" seems determined to defeat "Clash of Clans" as the undisputed MMO strategy game. But how does the new title intend to unseat the Supercell game? By adding cool new features to building and battling!

"Clash Of Clans" Wants You To Defeat Other Players; "Battle Champs" Wants Players To Work Together

The whole point of "Clash of Clans" is to go into battle at almost every turn. This is not the case with "Battle Champs", where players can work together to defeat a much larger opponent (via 148apps).

In "Giant Battles", up to 200 players can gang up on a powerful enemy. The "Battle Champs" players can discuss strategy through chat and collaborate to gain points as a team. So while "Clash of Clans" encourages PVP, the new Japanese game promotes teamwork.

Collaborative play is not the only thing that sets "Battle Champs" apart from "Clash of Clans". The new game also gives a player's troops an identity of their own.

"Clash Of Clans" Troops Are Nameless Barbarians; "Battle Champs" Troops Can Actually Level Up

Although it's fun to keep throwing numerous barbarians at enemies, sometimes it's nice to get to know them better, right? With "Battle Champs", a player's troops are real characters that have their own quirks and powers. They are definitely not anything like the faceless warriors of "Clash of Clans".

Since they have powers of their own, the troops can also level up during "Battle Champs" gameplay. This means they grow stronger along with the player. Unfortunately, barbarians will always be barbarians in "Clash of Clans".

"Battle Champs" was initially developed by BlazeGames as a title known as "Little Noah". The game is currently available on iOS and Android.

Do you think "Battle Champs" is better than "Clash of Clans" or does the Supercell game remain king? Let us know in the comments.

© 2020 Game & Guide All rights reserved. Do not reproduce without permission.

Join the Conversation

Real Time Analytics