War Thunder Developer Addresses FPS Drops in Ground Battles

War Thunder Developer Addresses FPS Drops in Ground Battles

(Photo : Gaijin Entertainment/Photo taken from Steam)

War Thunder, the multiplayer game developed by Gaijin Entertainment where players engage in vehicular combat, has received a new patch recently. Update 2.33.0.130 is important and players are encouraged to download it right away. Here's why:

FPS Drops No More

In a competitive game, a slight delay could lead to victory or defeat. Back then, War Thunder players often found that when they flew over areas riddled with tanks in Ground Battles, their game clients would freeze, causing them to lose control of their planes and crash.

It took some time for the company to find the culprit behind this major issue. Fortunately, Gaijin Entertainment was able to locate the pesky bug that was responsible for causing this problem. That is why players who have experienced frame rate issues in the past, especially those who flew aircraft in Ground Battles, are highly encouraged to have their War Thunder game clients updated immediately.

Read Also: Minimap Icons for Destroyed Vehicles in War Thunder Now Last Longer

New HUD

Players who have installed Update 2.33.0.130 may find a new HUD when engaging in Ground Battles. This new heads-up display provides information about how many vehicles are present on the battlefield, as well as how many vehicles players still need to destroy in order to win.

(Photo : Gaijin Entertainment/Photo taken from Steam)

Changelog

GAME MECHANICS

  • A bug where in some cases in Ground Realistic Battles, active scouting did not work, despite the fact that the target was in the crosshairs of the scout's sight or binoculars has been fixed.

  • In Ground Arcade and Realistic battles, when a scouted target is destroyed by a player who attacked it within 60 seconds before the scouting, the scout is now always given a "Not by intelligence" reward. This also means that the scout will not receive an increase in air strike and artillery points (in Ground Arcade), and a reduction in the cost of spawn points for aircraft (Ground Realistic).

  • A bug in Ground Arcade battles when destroying a scouted target from an aircraft, the reward "Not by intelligence" was always given, without taking into account whether the player had seen the target before the scouting or not has been fixed.

GROUND VEHICLES

  • A bug where the selection of machine guns and cannons did not function correctly has been fixed.

  • Ka-Chi: incorrect placement of decorations when the pontoons were removed has been fixed.

  • Ariete: incorrect placement of decorations when the War Kit modification was removed has been fixed.

  • Missing armor penetration values on the stat cards of some vehicles has been fixed.

AIRCRAFT

  • A bug with the radar on the F-14 where in 'Track While Scan' mode, the radar could switch between targets, which made it difficult to launch AIM-54 missiles has been fixed.

  • A21A-3: a bug that caused the wrong order of bomb drops has been fixed.

  • All airborne radars with BVR mode now have a target tracking prolongation time of 3 seconds.

INTERFACE

  • A bug where crew slots were hidden when the crew window was open due to a larger interface scale has been fixed.

  • A bug that caused the game mode to change when creating a new vehicle preset has been fixed.

  • A bug where a squad invitation was not shown in the chat has been fixed.

War Thunder Update 2.33.0.130 is now available on PS4, PS5, Xbox One, Xbox Series X/S, and PC.

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