PlanetSide 2: Sony Releases Details The Game's January Update

Sony Online Entertainment has announced a list of upcoming fixes coming to its free-to-play first-person shooter Planetside 2, which will take effect on Jan. 30.

The developer has been listening to fan feedback about the game on its forums as well as Twitter, Reddit, Facebook and other websites. The new patch will address several of the issue that the team saw consistently mentioned on these social forums.

Sony Online Entertainment creative director Matt Higby also said in the post that the development team is commitment to work with its community "to build the best online game the world has ever seen."

Here is the some of the fixes coming to Planetside 2 via its January patch:

  •  General performance increases, particularly for lower end GPUs
  •  Experience (XP) system enhancements:
  •  Dynamic XP system for player kills, players who have more kills XP earned on their current life are worth more XP. Freshly spawned players will be worth a fraction of the current kill reward.
  •  Partial damage XP for dealing damage to vehicles that you don't end up killing
  •  Population XP / Resource bonus moved over to continent population instead of global
  •  Better display of XP sources for things like defensive bonuses & population bonuses
  •  Rebalancing of XP rewards to help support tasks
  •  Server transfer token available in Depot
  •  UI changes to emphasize score per minute as a primary metric of player comparison
  •  Sortable columns on outfit management & addition of "last online" column
  •  New weapon type for all empires: SMG
  •  Short period of invulnerability will be added to freshly spawned / revived players - breaks upon game actions such as entering a vehicle or using a weapon.
  •  Dynamic / player configurable colors for minimap & overhead indicators for enemies, friendlies, and squads within a platoon
  •  New Hot Spot system that displays where active fights are occurring on the map
  •  New spawn buildings with more exits, protected balconies and easy roof access to make them less campable.
  •  Tunnel systems for amp and tech facilities to give access from spawn rooms to interior of bases and base walls without having to go above ground.
  •  Making MAXes render more reliably at long distances for players in vehicles
  •  AA improvements, notably flak changes for turrets and skyguards, giving them some better ability to aim, although not drastically impacting their DPS.
  •  Fixes to missiles so that they more reliably detonate and actually blow stuff up
  •  Air vehicle weapon tweaks
  •  Increases to reload speed for certain HE ground vehicle weapons
  •  And of course... lots of bug fixes

PlanetSide 2 is now available as a "Free-To-Play" title on PC systems via digital download. There is also a Premium Membership option for $9.99 per month. The premium membership includes "scalable gains for resources, XP and passive cert points." You can check out our review round up for the game here and watch the game's trailer below...

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