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Sands of Aura Received a Ton of Quality-of-Life Improvements in Recent Patch

Sands of Aura Received a Ton of Quality-of-Life Improvements in Recent Patch

Sands of Aura
(Photo : Chashu Entertainment/Photo taken from Steam)

Developer Chashu Entertainment launched a new update for Sands of Aura, which is now available for download on Steam. Patch 1.01.23 brought a bunch of quality-of-life improvements to enhance your gameplay experience.

For those who are not familiar with the title, Sands of Aura is an open-world adventure game where you play as one of the Remnant Knights of Talamhel. Your mission is to protect the realm of man by tracking the evil forces responsible for breaking the hourglass of time.

This 3D game provides a Souls-like experience, with some unique mechanics up its sleeve, such as establishing your own settlement via the Starspire, and a weapon crafting system that changes your fighting style depending on the weapon you have equipped.

What's New?

Patch 1.01.23 implemented a ton of QoL improvements for Sands of Aura. One of the most notable is that you now have the ability to turn toward the direction of input at the beginning of a dodge attack. This helps you dodge forward or attack backward much faster than before.

The company has also normalized the damage and duration of charge attacks to make them consistent across the board. The aim of this change is to ensure that you are not just glued to one fighting style. Thanks to this, you can now freely switch to different weapons because the damage is now more consistent across all fighting styles.

Things can get pretty intense in Sands of Aura and if the camera shakes are too excessive, you now have the option to disable this feature if you want to.

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Highlights

QUALITY OF LIFE

  • Reworked Bright Talisman, you should now have normal lantern light at all times and even brighter lantern light while holding the block.

  • Made improvements to where loot is dropped from enemies and chests.

  • Delayed the invulnerability period for the Spearman Ferrum when they do a jump attack so they can still take damage until they've fully jumped away.

  • Added ground indicators on players when the Hashara Elite is about to execute an aerial attack on them

  • Improved players' hit reaction when being hit while blocking to give more feedback.

  • Added a delay to when the damage starts and reduced the knockback force for the Feral Ferrum whirlwind attack.

  • Re-worked dagger head effect to now increase damage done by DOT effects.

  • Enabled sprint toggle functionality. The player no longer needs to hold the sprint button to continue to sprint.

  • Added option to inverse the camera pitch controls.

  • Increased the size of the text for the large option and expanded the UI elements further to accommodate the change.

  • Added a time played to the save file to help tell which save is which. ( Old saves will start at 0:00 but any new time played will add to it).

BUG FIXES

  • Fixed bug causing heal to occur when exiting a menu if it was bound to the same key as the back button.

  • Fixed various environment traps and hazards that were dealing damage without making any sounds.

  • Fixed soft-lock that could occur at the Tupi's Grotto docks if the game closed mid-dialogue after defeating Ubaani.

  • Fixed a bug that would crash the game if the character was still spinning in the character creator when the game was launched.

  • Fixed a bug that had the top and bottom cursor navigation inverted for the world map when approaching the edge with the controller.

  • Fixed a bug that could cause a crash when inspecting a quest that the player completed from time passing, there was not always text data for those conditions and now has a fail-safe.

Sands of Aura Patch 1.01.23 is now available on PC.

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