
Goat Simulator 3, a farmyard sandbox game developed by Coffee Stain North, has now launched on Steam, along with a pretty hefty update that includes a ton of new features and bug fixes.
Fully Launched
In this game, you will play as Pilgor - an alpha goat that is on a mission to gather other goats to rule the island of San Angora. This game takes all of the normal conventions and throws them out the window. If you think that goats are boring creatures, this game begs to differ!
The developers from Coffee Stain North are clearly having fun creating Goat Simulator 3. It is like their canvas as to how a game should be developed - fun and with enough content that you and other players can enjoy.
Goat Simulator 3 is actually not a new game as it was first available to the public via Epic Games Store. It only launched on Steam just recently and it is priced at $19.49 if you want to try the game out.
Anyway, Coffee Stain North has released a launch update for Goat Simulator 3 that added a bunch of new content. One of the most notable is cross-play, which enables you to play with others who are on EGS.
In addition, the company has optimized Goat Simulator 3 to work really well on the Steam Deck. If you have Valve's portable gaming console, you can enjoy the farmyard experience on the go!
Patch Notes
NEW CONTENT
Added an indicator when the host loses internet connection
Rebalanced Karma so that players can unlock everything in the Customization Menu. Let's splurge!
Updated game credits
Micro events no longer give chaos points
BUG FIXES
Pride Saber gear will now affect vehicles. You know what to do
Reduced the chance that NPCs would hold items that they weren't supposed to for clients
Fixed an issue where the Slomo hint wasn't getting removed for the host when a new player joined the server
Fixed the Volumetric Height fog issue when playing in split-screen
Headbutt not working after using the Shark Fin gear ability
The harvester tractor not visible until the event is completed
Players will no longer start in the suburbs after going to the main menu from the boss fight
Hold input to add a split-screen player was visible in the pause menu during the boss fight
Holding the trick rotation button while interacting with something could result in weird movement
Moving fast when ragdolled (if FPS was set to "not limited") caused a stuttery camera movement
Drum Kit and Television gears not playing their sound correctly in multiplayer
The Floor is Lava mini-game plane height not synced between server & client
The "Enter" hint stuck when entering the 'DamnIt' event cannon
Throneroom wall-run tutorial would not complete correctly for split-screen players
The event Moving Help blocked "New event found notification" for nearby events
The title crashed when the host teleported to a client who was in the Granny Basement sublevel
Moved the bounceable goo away from the Portal Room entrance in the Throne Room
The floating container logo in Dirt Track is now placed correctly
Container Party now has a name and the player's Icon on the map is shown at the correct location
Fixed some Gumball FX replication issues
Added hover-over sounds to the Goat Castle tab in the Pause Menu
Farmer's Got Talent event now handles baa and abilities a bit better. But only a bit
Fixed an issue where body gear wrongly showed up as equipped for Alt Goats
Styled By Henri (the Barbershop) event is now connected to Residential instead of Statue Island
The Lighthouse event is now tied to Statue Island
Fixed an issue where the main player wasn't able to use gamepad 2 if player 2 used gamepad 1
Now that Goat Simulator 3 has arrived on Steam, will you purchase the game to try it out?