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'Hunt: Horrors of the Gilded Age' Preview: Crytek Demoed Their New 4-Player Co-op IP For Us At E3 2014

At E3 this year Crytek was showing off Hunt: Horrors of the Gilded Age behind closed doors, leaving us trapped in a creepy room made up to look like a swamp. It was appropriately gloomy and dark for the game we were about to sit through, which offers four players the chance to team up to hunt down various supernatural creatures, all while enjoying perhaps the best respawning mechanic ever seen.

This game has only just been announced and it’s still very early in development, so this wasn’t a live demo, just a video of a single match. This allowed us to see it from the third-person perspective of each of the players, however, and even in this early build it was obvious that this has the potential to be something special.

The video started off with a group of four hunters traversing through a Louisiana swamp trying to hunt down a Nightmare Witch. Hunt is set in the 19th century so the characters are outfitted with all manner of tophats, old-fashioned cloaks and awesome old-timey facial hair. Their guns are period-appropriate as well, although they seem to work a lot faster and more effectively than perhaps they did back then.

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This is a next-gen title coming to Xbox One, PS4 and PC that uses the Cryengine, and even in this early build the game is gorgeous, the swamp looking disgusting and slimy, incredible lighting effects only adding to the gloom. It's night and the hunters crept up on a little village in the swamp, a place full of seemingly possessed people dubbed ‘The Broken’. While the game obviously owes a debt to Left 4 Dead’s supernatural co-op mayhem, here it’s obvious that the game designers really like Resident Evil 4 as well. The attack definitely feels like that first big villager scene in the Capcom classic as you fight off crazed townsfolk, jumping through windows to better position yourself for combat.

The group ends up finding the Nightmare Witch inside a graveyard- she's wrapped in chains and has two giant stones strapped to her feet, presumably as someone's failed attempt to drown her. She flies around lashing out with her chains and even pulls a character into a nightmare world, an ethereal, blue-white environment that actually works in his benefit as he can keep an eye on her and keep shooting at her. The other players only see her ghostly visage momentarily as she pops up to attack, and it looked like a pretty thrilling battle.

Hunt will be procedurarly generated and offer up new challenges every time you play- new enemies and goals constantly changing things up and potentially offering unlimited replay value. The swamp is only one of many differnent maps and locations that will be featured in the full game as well, so expect more details soon.

HUNT: Horrors of the Gilded Age is scheduled to start a closed beta on PC later this year. You can sign up for a chance to join it at it at huntthegame.com.

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