'Mortal Kombat XL' Latest News & Update: NetherRealm Updates Game with 'Balance Patch'; Characters Receive Fixes for Improved Gameplay

By Louise Bonquin , Updated Oct 05, 2016 01:20 AM EDT

"Mortal Kombat XL" was updated with the issuance of a new patch. Lots of changes are expected once the patch is downloaded and this excites fans very much. The update was aptly called the balance patch because it is meant to improve stability, offset flaws and equalize characters in various levels.

The "Mortal Kombat XL" releases today as announced by creative director Ed Boon on his Twitter account. Most probably, the best part of the patch notes are the changes that it will give to each of the characters in the game. The update will bring those in higher and lower tier in line with middle tier characters.

In addition, NetherRealm stated that all the items that were originally only available to mobile platforms are now free for everyone. Players just need to log in to their WBID account and the offered skin and items will be unlock.

Of course, the Mortal Kombat XL" patch notes will also fix a bunch of bugs for better gameplay. According to NetherRealm, this is the most in-depth update to come to the game so far.

Some of the new fixes to look forward to in the latest "Mortal Kombat" update include increased energy cost to start running to 25, increased energy cost to cancel into a dash to 25, getting hit while running will now drain 50 energy and delayed Wakeup will no longer activate if the block button is pressed or held while holding down.

As for the "Mortal Kombat X" Kombat Pack 3, it seems that players will have to wait a bit longer for the new DLC to arrive. Although it may come late, fans must not worry because NetherRealm already confirmed the upcoming release of the DLC.

Meanwhile, the last time that "Mortal Kombat X" got its update was last month and it was for the Android version. The next expansion for all game platforms is expected to be announce by Boon via his social networking sites.

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