Rayman Legends Confirmed For PS Vita
Ubisoft confirms that Rayman Legends will be coming to the PS Vita later this year. The developer made the announcement through the game's Facebook page. Rayman Legends for the PS Vita will feature exclusive touchscreen features, co-op, and homages to classic Ubisoft titles.
The title will launch on September 3 in the U.S. While Europe and the U.K. will receive the game slightly earlier with release dates set for late August. The PS Vita version of the game will launch alongside versions of the game for PS3, Xbox 360 and the Wii U.
Rumors of a PS Vita version of the title began to crop up last month. The game was pegged as offering over 90 levels, new enemies and an online challenges mode. Ubisoft's official announcement brings more news about the title. According to a trailer from Ubisoft, Rayman Legends will feature touchscreen support, a two player co-op mode, five exclusive maps and outfits based on Ubisoft games Splinter Cell and Prince of Persia.
Ubisoft Casablanca Producer Abderrazzak Elkaouni tells IGN that all of the levels made for Rayman Legends were made with multiplayer action in mind. Elkaouni says the game will allow players to join at anytime by taking control of Murfy.
"All Rayman Legends levels are designed to be played in multiplayer mode. So you can join anyone playing at any time as Murfy who has a unique set of skills focused on the touch-based aspects of gameplay," says Elkaouni.
"The connection works through WiFi or adhoc console connectivity capabilities. The first player will be the host. He has to initially enable 'open mode' in the game preferences, and the second player will join as guest."
The game is a sequel to Rayman Orgins. The follow up to the popular Rayman franchise was released on the PS Vita and Nintendo DS last year. Console versions were also released for the title in 2011.
Rayman Legends was supposed to be a Wii U exclusive. However, following a launch delay earlier this year Ubisoft decided to expand the games availability. Ubisoft was said to have made the decision based on the failing sales of the Wii U.