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PS4’s superiority over Xbox One is yet to be seen: Counterpunch Studios

The industry is yet to see a full on clash between the PS4 and Xbox 720, but there have been reports all over the Web comparing the consoles both feature-wise and specification-wise. However, no conclusions have been drawn since we are yet to see a full one release of the consoles. Now it seems like the industry also has a bit to say on this upcoming fight for the market.

Talking about the arrival of next generation consoles, Jake Fenske, Line Producer at CounterPunch Studios, in an interview with Gamingbolt, stated: “We’re starting to develop technologies built around realtime applications. We are also starting to have discussions with Stereoscopic companies to project out where we think the gaming industry is going. We think one day people will be playing with holograms.”

As far as Xbox One’s 8GB DDR3 RAM versus the PlayStation 4′s 5GB DDR5 RAM is concerned, and how it will affect the future of the gaming industry, Fenske said that anytime there is a boost to the hardware, “there will be an improvement in the level of facial quality that can be achieved.”

“We will be able to use higher resolution models, rigs and textures. This only increases the believability in the facial animation and the deformation quality our facial rigs. Whether the PS4 has an advantage over the Xbox One is yet to be seen on our end but both are a significant upgrade from the current generation.”

On asked if there will be a day in the future when next gen consoles allow for easier facial animation with advancements in console technology, giving it as strong a base as a fully developed PC with a massive amount of power, Fenske stated that no matter how much technology advances, “there is still no answer for the emotion a human being brings to a character. The fidelity will increase and so will the need for people who can bring life and emotion to a character.”

Nonetheless, all will be made clear as soon as the upcoming E3 hits and both Sony and Microsoft come out of their secrecy to finally give us a full view of the consoles that have created so much stir in the recent months.

Jake Fenske is known for specializing in facial animation and has made use technology such as Faceware, alongside CounterPunch’s own technology for producing its own critically acclaimed visuals and facial expression that we see on the faces of 3D characters.

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