Cult PC gaming series that should get next-gen makeovers
Doom, Quake, Duke Nukem, Sim City and essentially anything from Blizzard are obvious mainstays within the realm of PC gaming. However, there are a few games from established developers (before the fame) that strayed from the well paved road and have lent themselves to cult status within the community. Allow Game & Guide to produce some of those games that could shake PC gaming if resurrected.
One Must Fall 2097
Along with Jazz Jackrabbit, 1994 saw the release of Epic Games brawler One Must Fall 2097. Developed Diversions Entertainment, the One Must Fall series began as freeware being a direct rip of Capcom's Street Fighter series. It would later evolve to being one of PC's best exclusive fighters once One Must Fall 2097 saw release. One Must Fall 2097 featured some interesting diversions from other fighters at the time. Outside of having fighting areas with hazards (something many if not any had at the time), players choose a separate fighter and robot. This lent an interesting strategy to a fighting engine that was pretty standard at its core yet incredibly fun. In a nod to Mortal Kombat, each robot had its own finishing move that either scraped limbs or flat out destroyed a robot. A sequel would turn the tradition 2D fighter into more of a failed 3D third-person-shooter with melee elements. Here's hope Diversions Entertainment can bring this back to where the series needs to be.
Before Doom and Quake, id Software made a name for itself with the 1990 release of Commander Keen. Something about this interstellar youngster with a Packers helmet resonated with PC gamers as a 2D platform more mature than what was offered on consoles at the time. To this day, Commander Keen's art design is quite unique. It was also one of the first games to be offered as shareware, one of the precursors to the demo.
Myst became single handedly the biggest reasons why PC gamers traded in their floppy disc for CD-ROM drives in 1993 and for good reason. It was a graphically stunning point-and-click adventure with some of gamings hardest puzzles that would only get harder as the series progressed. The last game in the series would be the Ubisoft published Myst V: End of Ages in 2005 and here's hope that someone brings back this legendary adventure series.
Heretic at its time was the only first-person-shooter that didn't have guns and based around dark fantasy than anything sci-fi. Most importantly, it was one of the first fps to involve inventory management and the ability to look up and down. The series would evolve into a sequel/spin-off entitled Hexen and feature light RPG elements like class selection and character improvements. Heretic's last game in the series was 1998's Heretic II. Dead Island developer Techland says that its upcoming Hellraid game is a spiritual successor to Hexen.