Halo for Xbox One Team Changes, Concept Art Surfaces
We still haven't heard much from either of the upcoming Halo projects, game or show, save for a few bits of pieces. To keep the hungry fans at bay, 343 let slip at the Halo Waypoint that there were a few changes to the development team, and also provided the nifty piece of concept art seen above.
As far as staff goes, here's the skinnny. Tim Longo has taken up the Creative Director at 343 Industries, Josh Holmes moved into Kiki Wolfkill's (whose new position is currently unknown) former role as Executive Producer, and Kenneth Scott has stepped down as Art Director.
Notice the art, take the time to draw it all in. It's certainly a far cry from the last time we saw Master Chief lumbering over sand dunes, isn't it? Well, look again. While the foreground is indeed dotted with all those familiar semblances of human civilization, the buildings, neon lights of various businesses, and even a few people, look at the background. Through the clouds, you can make out some more of those sandy hills in that trailer from E3.
Accompanying the new piece of art was this phrase from Holmes - "An early exploration of a new location that features prominently in a little game project we're tinkering with."
Not the massive amount of information we were hoping for, but at least it's something.
Last news on the Halo front came earlier this week when Rob Semsey, Senior PR Manager for Halo, tweeted that while the new Halo wasn't mentioned on recent Xbox Wire list of games expected this year, the "next Halo journey Will begin in 2014. #staycalm"
As for the TV show headed by famed director Steven Spielberg, Phil Spencer, VP of Microsoft Studios, spoke with OXM about the live action show, and how it could work as a potential stepping stone for the future game's release. More on that here.
If there's any other developments, we'll be sure to let you know, but don't hold your breath for anything that'll blow you away anytime soon.