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The Last Of Us Part 2 Remastered Nearly Shook Players with Joel Clicker Jumpscare

The Last Of Us Part 2 Remastered Nearly Shook Players with Joel Clicker Jumpscare

The Last Of Us Part 2 Remastered unveiled a chilling cut level that could have significantly changed player experiences. Alongside developer commentary for the main game, the Remastered edition includes three "Lost Levels," with the Sewers level standing out as a unique gem. This unreleased section would have added an unexpected dynamic to Ellie's journey through Seattle as she navigates the ominous sewers.

The Last of Us 2 Remastered
(Photo : Naughty Dog / Screenshot taken from PlayStation official website.)

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The Nearly Traumatic Jump Scare: Joel Clicker Transformation

The Sewers level, though seemingly complete, harbored a potential jump scare that would have left players traumatized. Naughty Dog's design director, Pete Ellis, revealed that towards the end of the cut level, players would have encountered a shocking transformation. A Clicker, initially appearing stuck to the wall, would swiftly morph into Joel's lifeless body as Ellie approached.

The intention behind this harrowing moment was to depict Ellie's ongoing trauma from Joel's early demise in The Last Of Us Part 2. This bold narrative choice aimed to confront players with the emotional weight of the character's experiences.

A Glimpse Into What Could Have Been

Fortunately, or perhaps unfortunately for those seeking an emotional rollercoaster, the Sewers level and its potential trauma-inducing jump scare never made it to the final release. While it stands as a testament to the creative risks taken during the game's development, players were spared the gut-wrenching moment that would have undoubtedly left a lasting impact.

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