'Bioshock' For Vita Would Have Been A 'Final Fantasy Tactics' Style Turn-Based Game, Says Ken Levine

By Matthew Buzzi , Updated Jul 08, 2014 12:01 PM EDT
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The Bioshock game for Vita never made it out of the early development stages, but recent comments shed some light on what could have been.

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Irrational Games co-founder and series lead Ken Levine posted several tweets that revealed he had a Final Fantasy Tactics-style game in mind for Bioshock on Vita, and explained what happened to the project.

"On the Vita game: 2k and sony couldn't put a deal together when I last checked," he tweeted. "They seemed way more optimistic about this back in 2011. Wish I could do it myself, but lawyers and all that. I still love my Vita."

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When asked by a fan what he had envisioned for the game he explained that he was thinking of "a Final Fantasy Tactics style thing set in pre-fall Rapture", which would have definitely been a departure from Bioshock's roots.

A change to that genre would have made sense for a handheld, though, rather than trying to shoehorn a realistic shooter that thrived on graphics and atmosphere into a less powerful device with a small screen. Levine agreed with that thinking, going on to say that it would work well on the Vita and "not be a compromise in any way", also citing his personal preference for turn-based gameplay.

It looks even more unlikely that the game will ever be made following the downsizing of Irrational Games and release of most of its employees (a decision made in part by Levine to work on new types of titles), but you can enjoy what may have been with the fan-made image above by Pixel Joint user Zolaris.

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