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Emily The Strange Shouldn't Be Skateboarding

Emily The Stranger is something of an icon without ever having much content under her name, which makes her skateboarding adventuer so circumspect.

A brand logo created in the 1990s that had a history of lawsuits about who first created the concept of a pale girl wearing all black to eventually be played by Chloe Moretz in a languishing film adapation, Emily the Strange is an odd duck. Not in that she's strange, but that she's merely a concept character designed to sell clothing and her pale vistage became plastered at record stores, clubs and the occasional wall.

Which is why Emily The Strange: Skate Strange is so utterly weird. Boasting 36 levels as a generic skateboard flash game is one thing, but making it seem like a type of challenge is another. It's like the old days when The Kool Aid Man was on Atari or when the Dominos Pizza Noid had an actual game on Nintendo.

We wonder if goth kids from the 90s are openly weeping as their former icon is now a generic skateboarder that collects cats.

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