The Witcher 3: Wild Hunt Will Have No Loading Screens For Open World Travel
The Witcher 3: Wild Hunt is a visually impressive game, one that we've been told has quite a large game world. What we didn't know is that travel through the landscapes would be entirely seamless.
Courtesy of an interview with Gamespot (head over and read the full quotes), developers CD Projekt Red say The Witcher 3 will not put players through any loading screens unless you fast travel. Traversing the land and changing zones will not require you to load a new area or sit through a screen, but link the whole world together as one.
"[In response to being asked directly] No, there's no loading times. Only when you actually start the game, when die and load the game, or when you fast travel. That fast travel loading time depends on how far you have to travel of course. If you just fast travel a little bit, it's a really short loading time."
"You can wander around on your own, definitely. We have the main land, which is basically Novigrad and No Man's Land where you were playing. You have the big city in the north, the metropolitan area, and then as you move to the south, you come to this war torn, ravaged area, That's one huge open world. For story purposes, we do have some places like the Prologue Area, as we call it."
The developers thought a fluid world was important to the feel of the game, though there are a few exceptions as he says, including the starting area and a set of islands. Check out the full interview at Gamespot, with plenty of additional questions and answers about the upcoming title.