'Far Cry 3' Patch Ups Difficulty

“Far Cry 3” released last year to rave reviews, big numbers and plenty of awards, but then, there’s no such thing as a perfect game. On Wednesday Ubisoft put out a patch with improvements, which are detailed here.

Not long after the patch, however, the game’s lead writer, Jeffery Yohalem, started droping hints to Joystiq about some upcoming content.

“I’m working on something now that will be surprising,” he tells Joystiq, “But it definitely is a ‘strike while the iron’s hot’ thing.”

Joystiq later uncovered a Brazilian classification rating for a game called “Far Cry 3: Blood Dragon.” Ubisoft has not officially announced any further content.

As for the “Far Cry 3” patch:

The single-player side of things sees the biggest improvement with a new, harder difficulty dubbed “Master” and a new option to reset the game’s outposts. Over the course of the campaign players are required to infiltrate or take by force outposts scattered throughout the island, revealing more of the map and unlocking side missions. Outposts played a large part in maintaining the game’s open, fluid feel. Without them the island feels more like an empty playground.

But now players can hit the old reset button and start all over, "Call of Duty"-style, if they’ve unlocked every outpost and completed the narrative campaign.

Multiplayer modes received the usual network upgrade, but more interestingly a new “Beta Test” mode, where map creators can run a new design through its paces with live players.

Both single and multiplayer received glitch eradication and bug fixing as well.

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