Tom Clancy's ‘The Division' Latest News & Updates: Update 1.4 Release, File Size & Other Features Detailed! Gameplay Details, New Weapons Arriving?
The much awaited update for Tom Clancy's "The Division" now has an official release date. Its file size, features, and other details have also been revealed.
Release Date and File Size
The massive update Tom Clancy's "The Division" version 1.4 will be officially launched on October 25. There will be a three-hour window where the servers will be offline for maintenance, between 12:30 AM and 3:30 AM.
The file size of the update for Tom Clancy's "The Division" varies per platform. For the PlayStation 4, it clocks in at 11GB. It then weighs 5.7GB on the Xbox One, while it still has an unknown file size for the PC.
Update 1.4 Features
Previously, Tom Clancy's "The Division" update 1.4 made its appearance through the public test server. The version to be officially rolled out is said to be pretty much identical to what was available for testing. Some changes include the loot drops in the Underground which have already been adjusted, along with a few bug fixes.
This update version for Tom Clancy's "The Division" will be bringing a lot of changes to the game. The patch notes have revealed that it will be amending a lot of elements in the game. This includes the new World Tiers feature and the reduction of damage done by the MP5 by 11.1 percent.
Fans are eager to see if there would be a major update coming to the world itself of Tom Clancy's "The Division." For quite some time now, the main problem plaguing the game is that the world and environment is not up to par with the latest game standards.
While update 1.4 already brings so much to the table, Tom Clancy's "The Division" will be seeing a lot more through the 1.5 update and the next expansion. The expansion will be titled Survival, and is expected to be released at the tail end of the year.
It has been set that the focus for future updates for Tom Clancy's "The Division" after 1.4 is that weapons and gear set be adjusted. There was also the need to reevaluate the most difficult content of the game, assess the overall gameplay, and see if the features match the overall experience that the players want.