Creative Director Nate Fox - ""Second Son is Delsin's origin story, because our game lets you choose if you want to be good or evil, you get to decide how he grows as a person and how the people around him are changed by his choices."
“Not much has changed when it comes to instilling terror in the player. But people have got used to the tropes of horror and they know what’s coming next, so in that sense it is harder to make them afraid.”
Patch list inside
It'll cost you close to $200 if you want to nab the car quick instead of earning it.
EA spokesman - "We know we still have a ways to go with fixing the game - it is absolutely our No. 1 priority. The team at DICE is working non-stop to update the game."
Not exactly Spring, but at least we know when it arrives.
James Everett - "At a root level, at a gameplay level, we took nothing away. We just made everything easier to get at, and we made it feel better. I think if you take the things people love and you find a way to amp them up without diluting them, I think that's probably your best bet."
"No ones gonna hand it to you on a plate, you gotta give give give before you take take take."
Activision Publishing CEO Eric Hirshberg - "Our most important audience is our fans...we're confident that we're doing well by the criteria that matter most."
Shorter version: It's big and so it will take time
Know your enemy.
Borderlands 2 shows you what REAL awful Christmas sweaters look like.
Kojima - “I was actually surprised to learn that there are so many female Metal Gear fans and I am very happy to hear that. I can tell them though they are probably mistaken as to why the character looks like this. I only ask them for their patience."
Nothing confirmed, but this could be interesting...
People love racing, just not as much as shooting. 'Merica...